Whizz
Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.
MAIN STORY
AVERAGE RUN
REPLAY VALUE
REPLAYABILITY
RELEASE DATE
December 31, 1994
DEVELOPER
PUBLISHER
FEATURES
ESRB
E
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